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Castle of Magic - Sample Wizard Card

 
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For the Castle of Magic board game.

   

Duke Capri

Allies: Wolf Mages
   
(A Wolf Mage)
Enemies: Dragon Masters
       
  As the youngest of the Royal Family of Kida, you were always ignored by your elder siblings. You have come to Castle Bondi to prove your worthiness of rulership. To do this you need to recover the proper item for Kida and help banish the monster. You also want to help other Wolf Mages and hinder the war efforts of your family's age old enemy, the Dragon masters
   
Other Players
 
You
Wolf
Dragon
Eagle
Controls Monster
-2000
-
-2000
-2000
Rules Sorrell
-
+2000
-2000
-
Rules Marus
-
+2000
-2000
-
Rules Kida
+5000
-
-3000
-1000
 
Monster is banished
+2000
Nobody dies
+1000
         
Secret Number: 447        

Duke Capri's goals are fairly straightforward. He needs to find which of the three items - Crown, Amulet or Scepter - will give him rulership of Kida and then gain control of it. Ideally he wants Ritual Result #1 (the monster is instantly banished) since that gives him maximum score (+2000 for banishing the monster and +1000 for nobody dying).

Of course, if it's there's a Dragon Master playing who looks like he or she might rule a country, having the monster Devour them and then be banished works even better since the negative points go away.

 

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